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Advanced [show]


Five Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a pastel suit, brown shirt, and black tie. His beige fur is slicked back into a classic pompadour. His eyes are likewise blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Five was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Sage.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Ideals: Philantrophist. Bonds: Slave, Job, Religious, Adventurer. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Five Buttons, Male Tabaxi Adept 11
Medium (6'2") Tabaxi, True Neutral (CR 11)
Armor Class 14
Hit Points 31 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Performance +5, Stealth +8
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 2700 gp. Old masterpiece painting (1700 gp).


Social Check DCs


Fargrim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair and beard is wavy and long. This violet eyed easterner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He works hard and plays hard.

History: Born in the east to a Herbalist, Fargrim learned a great deal about his mother's area of expertise. A gifted student he started as a Bellfounder, but he got bored and became a Herbalist. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Bellfounder again; and he feels the way he acts is they only way to get by in the world

Ideals: Persistence, Impeccable. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Fargrim Rubyeye, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)10 (+0) 12 (+1)6 (-2)
Skills Athletics +4, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 800 sp.


Social Check DCs


Drogo Home, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a tight fitting pastel shirt and pants. His auburn hair is cut jaggedly and amateurishly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born at the edge of vast desert. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption.

Ideals: Persistence, Justice. Flaws: Addict. Bonds: Criminal record, Nature. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Drogo Home, Male Human Commoner 10
Medium (5'6") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)18 (+4) 12 (+1)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Undercommon, Giant, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 50 pp.


Social Check DCs


Erky Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. He has a long black beard with little hanging trinkets. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has a minor phobia of water and hates getting wet.

History: He comes from a rich eastern family. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions.

Flaws: Addict, Fearful. Bonds: Attractive, Rich, Religious. Occupation: Bowyer

Voice: Irish accent

Attributes [hide]

Erky Beren, Male Gnome Warlock 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: Brass mug with jade inlays (100 gp).


Social Check DCs


Koeth Aloro, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'8" has a big stupid grin on his face most of the time. He wears a tan costume with the symbols of the four houses of cards on his torso. He wears his blonde hair down. He has gleaming, smiling blue eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Koeth was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a painter and was forced into it by his family

Flaws: Greedy. Bonds: Adventurer, Attractive, Family. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Koeth Aloro, Male Elf Bard 4
Medium (4'8") Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)8 (-1) 19 (+4)12 (+1)
Skills Deception +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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