Euron Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His hair is red and curly. His eyes are black and catlike.
Personality: Euron is depressed about a lot of things. He tends to be a nihilist. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He left for the east, certain he would find work there.
Motivation: To prove his worth to the world; and he loathes his own lifestyle
Ideals: Athletic. Flaws: Depressed, Impulsive. Bonds: Attractive, Immigrant. Occupation: Server
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: Peridot (20 gp).
Karash Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. His hair is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a criminal king-pin and mafia family He found a children's book about a Half-Orc Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has passion for adventuring and risk; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Addict, Secretive. Bonds: Attractive, Adventurer, Criminal record. Occupation: Server
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 8 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 2000 sp. Black velvet mask with numerous citrines (130 gp). A necklace of small pink pearls (1000 gp). Black velvet mask with numerous citrines (130 gp).
Dadalan Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. He has moderate length black crest. His eyes are red and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Dadalan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Sold as a small child to a necromancer, Dadalan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Passionate. Flaws: Ugly, Hedonist. Bonds: Poor, Mentor, Adventurer. Occupation: Glassblower
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 54 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Elven, Aquan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 5000 sp. Rhodochrosite (4 gp). Malachite (4 gp). Obsidian (4 gp). Banded agate (4 gp). Obsidian (4 gp).
Emerald Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright pastel suits and hats. He carries with him a set of sickles on his belt, each one with a amethyst on the hilt. His lavender fur is knotted and matted. He has a tattooed face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Assassin business at a young age. He moved from fad to fad and when he turned 15 he discovered dancing. He has achieved small success as a Assassin.
Motivation: To reunite with his old friends; and to prove his worth to the world
Ideals: Fighting, Disciplined, Artistic. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Assassin
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 45 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +4
Possessions: 2400 gp.
Vanuath Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and wears a green small hat and green clothes. With a patchy auburn beard and wild auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Sold as a small child to a necromancer, Vanuath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Bather and found it very stressful. He inherited the family business which he has now maintained for 6 years.
Motivation: He wants to meet his childhood hero; and further expansion of business
Ideals: Opinionated, Philantrophist. Bonds: Mentor, Job, Adventurer. Occupation: Bather
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Undercommon, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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