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NPC Generator

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Bulzo Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a very tight haircut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Bulzo was left his father's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bulzo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism, Fighting. Bonds: Poor. Occupation: Sailor

Voice: Mousy voice

Attributes [hide]

Bulzo Shadowquick, Male Halfling Cleric 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Druidic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Fulbar Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a black suit, brown shirt, and grey tie. He has a long white beard with little hanging trinkets. His eyes, though not visible through his cowl, are green.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. Days after completing his studies, news broke out that his hometown was attacked by goblins. Fulbar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants revenge against goblins.

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Rich, Immigrant. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Fulbar Wildcloak, Male Halfling Paladin 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 72 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 19 (+4)12 (+1) 17 (+3)13 (+1)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 8000 sp.


Social Check DCs


Roger Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long chestnut hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Dyer business at a young age. He worked as a nervous Dyer and found it very stressful. Recently the stress of being a Dyer has made it difficult for him to sleep.

Motivation: Wants to open a new tavern.

Flaws: Insomniac, Terse. Bonds: Attractive, Poor, Job. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Roger Qualanthri, Male Half-Elf Druid 5
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hûra Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a auburn handlebar mustache and slicked back auburn hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He is the product a well kept family trust fund and as such has never really known need. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Terse, Racist. Bonds: Attractive, Rich. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Hûra Thackeray, Male Half-Orc Sorcerer 2
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 16 (+3)11 (+0)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Orc, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 310 gp. 4 Alchemist’s fire.


Social Check DCs


Anselm Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. His chestnut hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of southern immigrants he idolized his mother. Anselm was born on a far southern island where he grew up under the tutelage of his mother, an expert Body Guard. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Rich, Immigrant. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Anselm Selevarun, Male Half-Elf Paladin 15
Medium (4'9") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 87 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Religion +7, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Draconic, Infernal
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 500 pp. Rose (40 gp). Aquamarine (800 gp). Deep green spinel (150 gp). Moonstone (40 gp). Golden yellow topaz (800 gp). Onyx (40 gp). Banded agate (8 gp). Rhodochrosite (8 gp). Black pearl (800 gp). Aquamarine (800 gp). Malachite (8 gp). Black pearl (800 gp). Chalcedony (40 gp). White pearl (150 gp). Amethyst (150 gp). Pink pearl (150 gp). Aquamarine (800 gp). Pink pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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