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Advanced [show]


Bernard Tickle, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His blonde hair has been sun bleached extensively. His eyes, though not visible through his cowl, are gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.

History: Born in the east his family was never financially stable. A few years later when the south was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: He wants revenge against drow; and he loathes his own lifestyle

Flaws: Depressed, Insomniac. Bonds: Immigrant, Poor, Enemies. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Bernard Tickle, Male Human Commoner 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Dondon Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Joker, Gifted. Bonds: Rich, Attractive. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Dondon Wiseacre, Male Halfling Wizard 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 500 gp. White opal (1300 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Berrian Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple tan robe with yellow stripes complete with hood. He is bristling with hidden weapons, mostly bastard swords and bows. His hair is cut close to his head. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Berrian studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was granted psionic powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Map Maker

Voice: Nasally tone

Attributes [hide]

Berrian Mori, Male Half-Elf Aristocrat 3
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 10 (+0)16 (+3)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. He keeps his red fur in a flapper bob. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gale fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he is greedy

Ideals: Professionalism, Fighting, Gifted. Flaws: Addict. Bonds: Rich. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Gale In the Wind, Male Tabaxi Commoner 4
Medium (6'10") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)10 (+0) 13 (+1)17 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Ozyman Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a pastel vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His auburn hair is greasy and uncared for. His hazel eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Ozyman studied abroad. A gifted student he started as a Priest, but he got bored and became a Bather. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Ozyman Tosscobble, Male Halfling Expert 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)18 (+4)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. Black opal (500 gp). Chalcedony (20 gp). Carnelian (20 gp). White pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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