Rael Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears grey painted combat armor at almost all times. He has a long white beard with little hanging trinkets. He is baby faced.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a Servant, his mother struggled to pay the bills. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Unemployed
Voice: Low range voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon.
Eberdeb Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'8" and is generally well dressed albeit a few years behind the times. His right leg appears badly burned and disfigured. He wears his red hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by orcs. Eberdeb was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He wants revenge against orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Scribe
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 10)
Armor Class 15
Hit Points 59 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: 1400 gp. Gold and topaz bottle stopper cork (700 gp). Silver comb with moonstones (600 gp). Embroidered and bejeweled glove (4000 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Solid gold idol (200 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.
Dondon Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tattered old clothes. His silver hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Dondon and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Engraver
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 7)
Armor Class 12
Hit Points 84 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 600 gp. Aquamarine (1600 gp). Deep green spinel (150 gp). Amber (150 gp). Golden yellow topaz (1600 gp).
Prâk Enfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears a worn and beaten armor. His left leg appears badly burned and disfigured. He keeps his long silver hair kept up in a rat tail. His blue eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He has money and likes to spend it.
Flaws: Antagonistic, Secretive, Insane. Bonds: Rich. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 12)
Armor Class 14
Hit Points 24 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Terran
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
Possessions: 1000 gp. Embroidered and bejeweled glove (3000 gp). A delicate silver chain set with a tourmaline (40 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is typically in his Navigator uniform. He has dyed his greying orange fur a little too much giving a sharp orange color. His copper eyes have a joyful gleam in them most of the time.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Navigator.
Motivation: He'd like to take his coworkers down a peg; and to be a doctor again
Ideals: Philantrophist, Gifted. Bonds: Job, Attractive. Occupation: Navigator
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
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