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NPC Generator

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Richard Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan cloak and cross-gartered brown stockings. His chestnut hair is knotted and matted. His eyes are a pleasant blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a font of random trivia from the lore and stories he has discovered

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Richard took refuge in the old dungeon and found the beat up shortspear and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Logical, Persistence. Flaws: Shy. Bonds: Nature. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Richard Boleem, Male Half-Elf Aristocrat 3
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 17 (+3)8 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Darrow Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky black painted plate armor. He keeps his black hair in a flapper bob. He has a dull look in his gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Interpreter, but he got bored and became a Mortician. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Gifted, Justice. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Darrow Warmwater, Male Halfling Warlock 7
Small (3'2") Halfling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 58 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Elven, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 2000 sp. Large well-done wool tapestry (300 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberdeb Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his black hair to look like a famous performer. He has blue eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Eberdeb lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered poetry. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is a bit of a kleptomaniac; and his spouse's relatives view him with great suspicion

Ideals: Justice, Artistic. Bonds: Attractive, Criminal record, Family. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Eberdeb Fapplestamp, Male Gnome Druid 10
Small (3'4") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 71 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Medicine +6, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 700 gp. Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a small bristly mustache and wavy brown hair. He has gleaming, smiling violet eyes.

Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.

History: The child of eastern immigrants he idolized his mother. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the east, certain he would find work there.

Motivation: He's in love; and many brigands want him driven away

Flaws: Ugly, Shy, Selfish. Bonds: Immigrant, Enemies, Has a crush. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Vonbin Trollbleeder, Male Dwarf Commoner 9
Medium (4'1") Dwarf, Lawful Good (CR 9)
Armor Class 12
Hit Points 55 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)18 (+4) 9 (-1)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Abyssal, Giant, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 50000 cp.


Social Check DCs


Cask Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is cut close to his head. His copper eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As long as the job gets done he does not care how it got done.

History: Cask was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Professionalism. Flaws: Emotional. Bonds: Attractive. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Cask Of Claws, Male Tabaxi Warrior 2
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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