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Advanced [show]


Qemuel Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His dark red hair is matted, messy, and big. His gold eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a Junk Dealer, his mother struggled to pay the bills. He moved out north to avoid the crime he committed. He now spends his time doing works of charity.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Qemuel Lithe, Male Tiefling Cleric 8
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man sports red clothing, slightly heavier than average wear and is in decent physical shape. His brown hair is heavily combed to the left. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: To find somewhere to settle down; and he has money and likes to spend it

Ideals: Passionate, Gifted. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Thorpe Kettlewhistle, Male Halfling Aristocrat 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)16 (+3) 15 (+2)13 (+1)
Skills Arcana +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Gnoll, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Pikar Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his chestnut hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Pikar Hilltopple, Male Halfling Aristocrat 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)8 (-1) 11 (+0)12 (+1)
Skills History +2, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Chad Tinley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears an entirely yellow suit with grey socks and a vest with buckled shoes. His clothes are grease stained in places. His black hair is knotted and matted. He wears a mask on his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.

History: He is a Deep Scion in disguise. Chad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Chad decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has passion for adventuring and risk

Ideals: Professionalism. Bonds: Poor, Immigrant, Criminal record, Adventurer. Occupation: Barrister

Voice: Squeaky

Attributes [hide]

Chad Tinley, Male Human Wizard 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 10 (+0)15 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 2000 sp. Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs


Beloril Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, grey cloak. He keeps his chestnut hair in a pixie cut. His brown eyes lackadaisically let the world flow into them.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also is a firm believer in the manly ideal.

History: A powerful wizard made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.

Motivation: He has decided he is irredeemable.

Flaws: Impulsive. Bonds: Criminal record, Mentor, Rich. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Beloril Bloodkith, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp.


Social Check DCs

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