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Advanced [show]


Senteq Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of strength on his torso. He has a slight overbite and is overall scrawny. His auburn hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north, but his parents moved at a very young age to the south. Senteq was born on a far northern mountains where he grew up under the tutelage of his father, an expert Mortician. He then took over the family business and is one of the better Mortician for hire.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Hedonist. Bonds: Guardian, Immigrant, Job, Adventurer. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Senteq Miggledy, Male Gnome Fighter 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Peter Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries clubs. His hair is short and auburn. His hazel eyes dart from person to person.

Personality: Peter is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Peter Staurheim, Male Human Bard 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)16 (+3) 10 (+0)16 (+3)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Infernal, Druidic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 160 gp. Tourmaline (70 gp).


Social Check DCs


Ur-Masi Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He has a moderate pudge and is not very fit. His blonde hair is matted, messy, and big. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ur-Masi Alton, Male Half-Orc Sorcerer 7
Medium (6'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 30000 cp. Freshwater pearl (9 gp). Amber (70 gp).


Social Check DCs


Baern Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He is obsessed with finding treasure.

History: Baern lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and he's looking for his big break

Flaws: Addict. Bonds: Attractive, Job, Adventurer, Family. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Baern Torunn, Male Dwarf Warrior 7
Medium (4'5") Dwarf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 72 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)16 (+3) 11 (+0)14 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Aquan, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Great Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a green vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his lance ready. His orange fur is heavily combed to the right. His eyes are hazel and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: The child of southern immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Great's homeland. Great decided to take the middle way and become a bodyguard. After a long history of fighting, Great and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Great Mist, Male Tabaxi Cleric 6
Medium (5'7") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp. Aquamarine (300 gp). Deep blue spinel (300 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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