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Advanced [show]


Akmen Speed, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. His white hair is slicked back into a classic pompadour. This red eyed westerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: Born in the west to a Map Maker, Akmen learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Passionate, Pacifist, Entrepeneur. Bonds: Job, Family. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Akmen Speed, Male Tiefling Warrior 8
Medium (6'0") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 14 (+2)19 (+4)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1500 gp. Brown-green garnet (60 gp). Tourmaline (60 gp). Onyx (80 gp).


Social Check DCs


Clerebold Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple grey line shooting up and back down. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his father was called into army service. When Clerebold reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: To be a Barkeep again.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Military. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Clerebold Fidget, Male Half-Elf Warlock 4
Medium (5'1") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Dworic Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a yellow suit, blue shirt, and grey tie. He has styled his auburn hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a wizard, Dworic was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Apothecary soon after.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Bonds: Attractive, Job, Religious, Mentor. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Dworic Dankil, Male Dwarf Aristocrat 5
Medium (4'2") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 9 (-1)11 (+0)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Aquan, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. Red-brown spinel (40 gp). Alexandrite (700 gp).


Social Check DCs


Roger Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His auburn hair is heavily combed to the right. His eyes are violet and beady.

Personality: He is mildly Human supremacist, though he does not identify as such. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the north his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently gotten a pet goose that steals things from people.

Motivation: To be a Carpenter again.

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Poor, Job, Criminal record. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Roger Oakley, Male Human Warrior 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)14 (+2) 13 (+1)18 (+4)
Skills Athletics +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp. Jasper (20 gp). Jet (40 gp). 1 Chain shirt. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Kite Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His yellow fur is still thick. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to be a sellsword again

Ideals: Artistic. Flaws: Addict, Hedonist. Bonds: Rich, Job. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Kite Hummingbird, Male Tabaxi Warrior 11
Medium (6'0") Tabaxi, Lawful Good (CR 11)
Armor Class 13
Hit Points 61 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)11 (+0) 14 (+2)17 (+3)
Skills Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2300 gp. Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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