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NPC Generator

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Advanced [show]


Sammal Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: 6'9" and lanky with angular features, he is an attractive figure. He wears brown leather gloves, a brown jacket, and tight pants. He keeps his long dark red hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.

History: Born in the north to a Animal Trainer, Sammal learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is unsatisfied with his job; and his religion dominates his actions

Flaws: Addict. Bonds: Attractive, Job, Religious, Rich. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Sammal Devotion, Male Tiefling Druid 8
Medium (6'9") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Adrex Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green coat over a grey low-cut shirt, and a feathered hat upon his head. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a card on it. His brass crest is kept up in a ponytail inside a feathered hat. His gold eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adrex took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: Dragonborn compassion; and find a way to reverse the transformation of his brother

Flaws: Racist. Bonds: Job, Family, Rich, Nature. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Adrex Delmirev, Male Dragonborn Wizard 14
Medium (6'6") Dragonborn, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 51 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 8 (-1)18 (+4)
Skills Animal Handling +4, Deception +9
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 3000 gp. Silver comb with moonstones (300 gp). Jeweled electrum ring (8000 gp). Gold and topaz bottle stopper cork (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Cromwell, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a well pressed and immaculate suit (or dress). His left leg appears badly burned and disfigured. He keeps his brown hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Balimaar has worked very hard to control his curse. He has achieved small success as a Mayor.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Balimaar Cromwell, Male Human Expert 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 18 (+4)14 (+2)
Skills Athletics +4, Stealth +6
Senses Passive Perception 14
Languages Common, Goblin, Ignan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Rael Raethran, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with wide-brimmed hat. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rael took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Passionate. Flaws: Ugly, Hedonist. Bonds: Religious, Nature. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rael Raethran, Male Elf Rogue 7
Medium (4'11") Elf, Lawful Good (CR 7)
Armor Class 15
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)20 (+5) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Athletics +7, Stealth +8
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Orc
Attacks Melee +7 / 2d8+4, Ranged +8 / 2d8+5, Grapple +8

Possessions: 200 gp. Tourmaline (100 gp). Violet garnet (800 gp). 1 Minor magic item.


Social Check DCs


Wiggens Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear white clothing when he does not wear armor. His blonde hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Slave. Occupation: Servant

Voice: Posh accent

Attributes [hide]

Wiggens Quillsharpener, Male Gnome Fighter 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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