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Advanced [show]


Alex Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy silver hair. His fierce violet eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Bellfounder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: Wants a kiss; and an old rival family wants him found

Ideals: Philantrophist. Bonds: Attractive, Religious, Family, Poor, Has a crush. Occupation: Sellsword

Voice: Spanish accent

Attributes [hide]

Alex Tickle, Male Human Paladin 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Sapply Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. He has done his best to style his silver hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better village for his children.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Flaws: Ugly, Disease. Bonds: Adventurer, Nature, Family. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Sapply Oomtrowl, Male Gnome Monk 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Lapis lazuli (6 gp). Red spinel (70 gp). Aquamarine (1100 gp). Iolite (80 gp).


Social Check DCs


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black deerstalker hat and black clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long yellow fur is drawn into a two foot long braid. His half smiles and green eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and retire the richest man in the east

Ideals: Justice, Entrepeneur. Flaws: Shy. Bonds: Attractive, Job. Occupation: Shepherd

Voice: Spanish accent

Attributes [hide]

Three On the Water, Male Tabaxi Druid 1
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 sp. Malachite (8 gp).


Social Check DCs


Trail Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His lavender fur is kept up in a ponytail inside a top hat. His green eyes dart from person to person to random spaces in the air.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Trail was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trail decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Further expansion of business.

Flaws: Hedonist. Bonds: Job, Religious, Criminal record. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Trail Of Clay, Male Tabaxi Cleric 2
Medium (6'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 15 (+2)16 (+3)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal, Terran, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Shadow Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. His fur is short and white. He has several tiny amber earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Healer father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shadow Running, Male Tabaxi Rogue 8
Medium (6'3") Tabaxi, Neutral Evil (CR 8)
Armor Class 14
Hit Points 64 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 19 (+4)16 (+3) 18 (+4)12 (+1)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common, Abyssal, Gnome, Goblin
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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