Tharivol Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with blue socks and a vest with buckled shoes. He carries with him a set of ceremonial daggers on his belt, each one with a amber on the hilt. His golden hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He is calm most of the time but flees social interaction. He uses divination through singing.
History: He is a Lycanthrope in disguise. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Adventurer. Occupation: Server
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp. Onyx (20 gp).
Pikar Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His blonde hair is kept up in a ponytail inside a broad hat. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his absent father; and he's repulsed by the pc
Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 4)
Armor Class 16
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 14 (+2) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +7 / 1d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 18000 cp. Red-brown spinel (60 gp). Deep blue spinel (1200 gp). Eye agate (12 gp).
Leaf Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His black fur is still thick. His ears are large.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Healer
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp.
Dûshrat Ansley, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large black jacket. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Dûshrat was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's attracted to the PC; and wants to open a new tavern
Ideals: Gifted. Flaws: Racist, Insane. Bonds: Attractive, Job, Has a crush. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 14
Hit Points 58 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 30 pp. 1 Minor magic item.
Crampernap Offund, Male Gnome [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is physically well-built. He wears his hair in dreadlocks. He has hazel eyes and a black hat with a grey feather.
Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Regain custody of his son; and doesn't want to be a performer and was forced into it by his family
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Nature, Family. Occupation: Performer
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 61 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp. Jeweled anklet (2000 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
