Cloak In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long cinnamon fur kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. Cloak is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has been saving his money to try and buy his sister's freedom.
Motivation: Tabaxi compassion; and find a way to reverse the transformation of his sister
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Attractive, Family. Occupation: Barber
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 18 (+4) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +7
Possessions: 1600 sp.
Valafar Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a blue suit, grey shirt, and white tie. His hair is dark red and very short. His otherwise smooth face is marked with small tiny scars.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is lazy and tries to find solutions quickly.
History: Valafar was born with his father's beautiful face. After coming to the age of reason, Valafar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.
Motivation: Someone believes him a fraud; and a deep hatred of giants
Ideals: Gifted, Entrepeneur. Flaws: Lazy. Bonds: Attractive, Enemies. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Deep blue spinel (800 gp). 4 Alchemist’s fire. 8 Acid flasks. 1 Everburning torch.
Delg Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright black hair and a scraggly beard. His eyes are a pleasant green.
Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.
History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Impulsive, Selfish, Greedy. Bonds: Rich, Adventurer. Occupation: Scribe
Voice: Irish accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 70 pp.
Thradal Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is still thick. His fierce green eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. As long as the job gets done he does not care how it got done.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was always very intelligent and has formed a secret society of specialists.
Motivation: He would like to get married and retire; and to settle down with his crush
Ideals: Athletic, Professionalism. Flaws: Secretive. Bonds: Enemies, Nature, Has a crush. Occupation: Carpenter
Voice: Eastern European accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
Gorbundus Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. He keeps his long black crest kept up in a rat tail. His face is scarred and worn.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His druidic abilities were realized during a raid on his village. He has dedicated himself to building a better trade route.
Motivation: He has money and likes to spend it.
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 6000 sp. Violet garnet (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
