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NPC Generator

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Advanced [show]


Krusk Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His brown hair is kept up in a ponytail inside a wide-brimmed hat. This gray eyed westerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He is an amazing painter.

History: Krusk hails from a village terrorized by gnolls. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to clean up the streets

Ideals: Gifted. Bonds: Attractive, Guardian, Enemies, Adventurer. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Krusk Chester, Male Half-Orc Ranger 7
Medium (5'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 66 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)10 (+0) 13 (+1)14 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1 Minor magic item.


Social Check DCs


Fallond Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. His blonde hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Slave. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Fallond Rumnaheim, Male Dwarf Paladin 7
Medium (4'1") Dwarf, Lawful Good (CR 7)
Armor Class 9
Hit Points 67 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 19 (+4)10 (+0) 11 (+0)11 (+0)
Skills History +3, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 5000 sp.


Social Check DCs


Ahrim Power, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Ahrim was raised in a hard working conservative environment. His martial abilities were realized during a raid on his village. He struck the Painter job and began his own company from there.

Motivation: Retire the richest man in the south; and to be a scribe again

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Ahrim Power, Male Tiefling Warlock 2
Medium (6'0") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 9 (-1)16 (+3)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 380 gp. Brown-green garnet (50 gp). Onyx (70 gp). Pink pearl (50 gp). 1 Bullseye lantern.


Social Check DCs


Seven In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He usually wears his black robe and has his morningstar always slung over his shoulder. He wears a wide-brimmed hat to cover his moderate length orange fur. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Further he is a bit of a stoner and is frequently out of it.

History: Seven lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 12 years.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Impeccable. Flaws: Addict. Bonds: Family, Job, Adventurer. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Seven In the Storm, Male Tabaxi Druid 3
Medium (5'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 13 (+1)18 (+4)
Skills Performance +6, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1 Buckler.


Social Check DCs


Ortegar Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. His blonde hair is thinning but still full. His blue eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a criminal king-pin and mafia family Ortegar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Secretive. Bonds: Attractive, Religious, Criminal record, Adventurer. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Ortegar Tosscobble, Male Halfling Monk 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 60 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 18 (+4)11 (+0) 13 (+1)18 (+4)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 700 gp.


Social Check DCs

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