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NPC Generator

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Advanced [show]


Bertram Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. His hair is golden and very short. His eyes are likewise blue. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Bertram has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Attractive, Nature, In love. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Cherrycheeks, Male Halfling Barbarian 10
Small (3'4") Halfling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 104 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 14 (+2)18 (+4)
Skills Animal Handling +6, Intimidation +8
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 290 pp. Obsidian (7 gp). Tiger eye turquoise (7 gp). Golden yellow topaz (400 gp). Azurite (7 gp). Aquamarine (400 gp). Red garnet (130 gp). 1 Minor magic item.


Social Check DCs


Therai Fate, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'6" western man, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has wavy black hair. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Tailor, but he was a colossal failure. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To pay off his debts; and wants to open a new tavern

Flaws: Mundane. Bonds: Attractive, Criminal record, Job, Debt. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Therai Fate, Male Tiefling Cleric 3
Medium (6'6") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 9000 cp. Violet garnet (400 gp). 1 Half-Plate.


Social Check DCs


Raam Victory, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has done his best to style his blue hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.

History: Raam was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Flaws: Ugly. Bonds: Adventurer, Family, Rich, Slave. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Raam Victory, Male Tiefling Adept 9
Medium (6'3") Tiefling, Neutral Evil (CR 9)
Armor Class 9
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 700 gp.


Social Check DCs


Fargas Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this southern man wears rags and sports a simple walking cane. He is bald on top and has large golden tufts of hair around his ears. He has green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Masseuse, but he got bored and became a Stableman. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Fargas Glenfellow, Male Halfling Cleric 11
Small (3'4") Halfling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 73 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1000 gp.


Social Check DCs


Norkruuth Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. His white crest is kept up in a ponytail inside a Stetson hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Norkruuth took refuge in the old dungeon and found the beat up sickle and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and obtaining odd cultural dragonborn artifacts is his passion

Bonds: Attractive, Job, Slave, Nature, Rich, Adventurer. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Norkruuth Jerynomonis, Male Dragonborn Bard 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: Just what you see.


Social Check DCs

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