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Advanced [show]


Akmen Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears black cloth garments or leather armor. His chestnut hair is singed and shortened. His gold eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Artistic, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Akmen Ennui, Male Tiefling Commoner 9
Medium (6'6") Tiefling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 12
Languages Common, Celestial, Orc, Druidic
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +5

Possessions: 600 gp. Sardonyx (20 gp). 1 Minor magic item.


Social Check DCs


Peter Barton, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He is physically well-built. His moppish silver hair is in a traditional bowl cut. His brown eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Apothecary, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered painting. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Philantrophist, Artistic. Flaws: Racist. Bonds: Poor. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Peter Barton, Male Human Commoner 2
Medium (5'0") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 110 gp.


Social Check DCs


Boddynock Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his shortbow ready. His long white hair reaches down to his waist. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a very good compulsive liar and kleptomaniac.

History: Boddynock was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Fighting. Flaws: Addict. Bonds: Adventurer, Attractive, Criminal record. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Boddynock Nackle, Male Gnome Ranger 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Kelter Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many brown ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his red hair in a flapper bob. He has gleaming, smiling green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Kelter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Sold as a small child to a brothel owner, Kelter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted necromantic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his brother

Ideals: Joker. Flaws: Depressed. Bonds: Military, Mentor. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Kelter Stoutbridge, Male Halfling Wizard 4
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 17 (+3)14 (+2)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 5000 sp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Senteq Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of strength on his torso. He wears a top hat to cover his moderate length black hair. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the south. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the south. A freak accident while working with his Baker mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Senteq Sympony, Male Gnome Barbarian 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 36 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 12 (+1)17 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 27000 sp.


Social Check DCs

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