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Advanced [show]


Senteq Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is cut short. He has hazel eyes.

Personality: Senteq is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He left for the east, certain he would find work there.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Nature, Immigrant, Family. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Senteq Boondiggles, Male Gnome Commoner 6
Small (3'5") Gnome, Neutral Evil (CR 6)
Armor Class 13
Hit Points 32 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)8 (-1) 11 (+0)10 (+0)
Skills Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Ombul Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He wears bulky black painted plate armor, and his gloved hand is found clutching a halberd. He has silver hair. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the east. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Ombul Underbough, Male Halfling Wizard 9
Small (3'1") Halfling, Neutral Good (CR 9)
Armor Class 11
Hit Points 21 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills Deception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Elven, Ignan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443210

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His tied-back hair is black. His thin eyebrows rest above his beady violet eyes.

Personality: Vonbin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Mason

Voice: French accent

Attributes [hide]

Vonbin Frostbeard, Male Dwarf Monk 4
Medium (4'3") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 17 (+3)11 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Arnold Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a shield on his belt. He is physically well-built. He keeps his black hair in a pixie cut. His gray eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Sensitive, Hedonist, Antagonistic. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Arnold Azzo, Male Half-Elf Commoner 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Raer Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his white boots flare out at the collars. His white hair and beard is wavy and long. His violet eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Raer would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Raer hails from a village terrorized by dire rats. In his 18th year, his parents were killed by a dire rats raid, leaving Raer alone in the world. After a stint in an orphanage, he was adopted. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is content; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Flaws: Mundane. Bonds: Military, Enemies, In love. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Raer Wasanthi, Male Elf Wizard 12
Medium (5'5") Elf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 36 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Insight +6, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2000 gp. Tiger eye turquoise (4 gp). Moss agate (4 gp).


Social Check DCs

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