Flask Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his yellow fur in a flapper bob. He wears a mask on his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Flask hails from a village terrorized by illithids. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.
Motivation: Many illithids want him driven away.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Enemies, Family. Occupation: Sage
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 12)
Armor Class 10
Hit Points 72 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
Possessions: 3000 gp. Freshwater pearl (8 gp). Chrysoprase (70 gp). Blue star sapphire (1400 gp). Black star sapphire (1400 gp). Amber (150 gp). Rhodochrosite (8 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
River In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: River is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.
History: He comes from a rich southern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic. Flaws: Ugly, Depressed, Selfish. Bonds: Rich, Nature. Occupation: Sailor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 200 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). 1 Minor magic item.
Cockaby Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears just a tan suit. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Joker, Gifted. Flaws: Insane. Bonds: Rich, Job. Occupation: Soapmaker
Voice: Farmer accent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Auran, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 28000 sp.
Merihim Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: He very much looks the part of a Mercenary. He carries with him a set of longbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is brown and curly. He has a tattooed face.
Personality: Merihim is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: When he was but 8 years old his parents immigrated from the west. He worked as a nervous Mercenary and found it very stressful. He has drifted from career to career and currently works as a Mercenary.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Job, Immigrant. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1500 gp. Blue star sapphire (400 gp). 1 Minor magic item. 1 Minor magic item.
Reirak Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears skinny pants and wears a pastel and tan robe with the hood down, and is pretty ugly. With bright blonde hair and a scraggly beard. His green eyes dart from person to person.
Personality: Reirak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.
History: He was raised by priests from a young age. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Herbalist
Voice: Hissing voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 69 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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