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Advanced [show]


Silent Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his cinnamon fur down. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a Marshal soon after.

Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business

Ideals: Opinionated. Bonds: Rich, Adventurer, Debt, Job, Enemies. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Silent Mist, Male Tabaxi Fighter 1
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 gp.


Social Check DCs


Reirak Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. He has wavy brown hair. His thin eyebrows rest above his beady amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He worked as a nervous Mayor and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Reirak Daraln, Male Dwarf Cleric 4
Medium (4'3") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kildrak Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. He keeps his brown hair in a pixie cut. His amber eyes peer out from beneath his feathered brown hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Mentor. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Kildrak Brawnanvil, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)13 (+1) 18 (+4)9 (-1)
Skills Athletics +5, Insight +6
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +6

Possessions: 140 gp. 1 Crowbar.


Social Check DCs


Thorpe Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. He keeps his red hair in a pixie cut. He wears large thick round spectacles.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and to settle down with his crush

Ideals: Gifted. Bonds: Enemies, Rich, Immigrant, Has a crush. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Thorpe Fastfoot, Male Halfling Fighter 5
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)17 (+3) 14 (+2)14 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Halfling, Giant, Goblin, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. Carnelian (50 gp). Coral (130 gp).


Social Check DCs


Purban Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His tied-back hair is white. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Halfling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: A rival would like him out of the picture; and sabotage a competitor

Bonds: Attractive, Job, Adventurer, Military, Criminal record. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Purban Brightmoon, Male Halfling Monk 11
Small (3'2") Halfling, Chaotic Evil (CR 11)
Armor Class 15
Hit Points 99 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)12 (+1) 13 (+1)17 (+3)
Skills Insight +5, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 90 pp. Alexandrite (1200 gp). Black pearl (1200 gp). Malachite (10 gp). Azurite (10 gp). Aquamarine (1200 gp). Obsidian (10 gp). Clear bright green emerald (3000 gp). Deep blue spinel (1200 gp). Brown-green garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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