Berrian Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'2" and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft yellow waves gently in the breeze. His left hand appears badly burned and disfigured. With a patchy golden beard and wild golden hair. His eyes are blue and beady.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
Possessions: 6000 gp. Jade (130 gp). Sardonyx (80 gp). Eye agate (10 gp). Alexandrite (1100 gp). Coral (130 gp). Blue quartz (10 gp). Black pearl (1100 gp). Lapis lazuli (10 gp). 1 Medium magic item.
Nicholas Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears skinny pants and wears a black and red robe with the hood down. He has a hunchback. His brown hair is greasy and uncared for. His fierce gray eyes like to dwell on things.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nicholas took refuge in the old dungeon and found the beat up lance and armor he uses now. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and he is content
Ideals: Philantrophist, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Junk Dealer
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Latbag Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He usually wears his brown robe and has his glaive always slung over his shoulder. His hair is long and auburn with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has all his life been fascinated with writing.
History: His parents moved while he was still in utero so he is the first generation to be born here. His martial abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Half-Orc people; and he has comitted a past crime that haunts him to this day
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloud Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple pastel robe with red stripes complete with hood. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a clover on it. He has done his best to style his black fur to look like a famous performer. His fierce green eyes like to dwell on things.
Personality: He is witty, but his monotone delivery comes off as unnerving He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.
Motivation: Someone believes him a fraud; and many drow want him driven away
Ideals: Joker. Flaws: Disease, Fearful. Bonds: Adventurer, Enemies. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 12)
Armor Class 12
Hit Points 51 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 400 pp. Obsidian (11 gp). Chalcedony (50 gp). Violet garnet (500 gp). Peridot (50 gp). Violet garnet (500 gp). Malachite (11 gp). Tiger eye turquoise (11 gp). Banded agate (11 gp). Chrysoprase (50 gp). Citrine (50 gp).
Arannis Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. He wears a broad hat to hide his balding. His blue eyes have a joyful gleam in them most of the time.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He believes the world needs to unite to get rid of drow once and for all.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in spear use. He left for the west, certain he would find work there.
Motivation: Sabotage a competitor; and someone believes him a fraud
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Enemies, Immigrant, Job. Occupation: Body Guard
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 57 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 5000 sp. Onyx (20 gp). Aquamarine (1100 gp).
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