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NPC Generator

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Kite Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears bulky white painted plate armor, and a wedding ring on his left hand. His cinnamon fur is heavily combed to the left. His green unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: In love, Religious. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Kite Candle, Male Tabaxi Wizard 10
Medium (6'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)16 (+3) 16 (+3)16 (+3)
Skills Deception +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Goblin, Giant, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443320

Possessions: 1500 gp. Violet garnet (1500 gp). Rose (80 gp). Aquamarine (1500 gp). Pink diamond (2000 gp). Black pearl (1500 gp). 1 Minor magic item.


Social Check DCs


Gildmak Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His silver hair and beard is wavy and long. His thin eyebrows rest above his beady gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Stableman, who enjoyed hunting, Gildmak was taken on many hunting expeditions. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Gildmak Wildheart, Male Halfling Warrior 5
Small (3'4") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 32 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)15 (+2) 16 (+3)13 (+1)
Skills Athletics +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +6

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damien Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his golden hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Damien was left his father's suit of armor and trained in its use and care. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Insomniac. Bonds: Military. Occupation: Masseuse

Voice: High pitched and raspy

Attributes [hide]

Damien Greenbottle, Male Halfling Bard 7
Small (3'2") Halfling, Lawful Good (CR 7)
Armor Class 11
Hit Points 28 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 13 (+1)9 (-1)
Skills Medicine +4, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Draconic, Celestial
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 300 gp.


Social Check DCs


Sapply Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. He sports a flattop hair cut. His eyes are a pleasant hazel.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is lazy, self-centered, vain, and jealous.

History: Born in the west to a Jeweler, Sapply learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Insane, Selfish. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Sapply Oomtrowl, Male Gnome Barbarian 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 113 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills Performance +7, Religion +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 2000 gp. Aquamarine (1100 gp). Hematite (8 gp). Chrysoprase (80 gp). Aquamarine (1100 gp). Golden pearl (40 gp). Peridot (80 gp). Eye agate (8 gp). Black opal (900 gp). Red garnet (40 gp). Bloodstone (80 gp). Freshwater pearl (8 gp). Jet (40 gp). 1 Medium magic item.


Social Check DCs


Fallond Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: His religion dominates his actions; and to reunite with his old friends

Ideals: Joker, Justice. Bonds: Slave, Adventurer, Religious. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Fallond Goldfinder, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs

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