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NPC Generator

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Advanced [show]


Fabien Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright black suits and hats. He keeps his long brown hair kept up in a rat tail. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Barkeep father left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful, Disease, Insane. Bonds: Poor. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Fabien Ironhide, Male Gnome Barbarian 7
Small (3'7") Gnome, Lawful Good (CR 7)
Armor Class 14
Hit Points 79 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)17 (+3) 12 (+1)10 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Gnoll, Infernal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Galinndan Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. His brown hair, when down, is lengthy. This blue eyed northerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also has developed a complete distrust of the Roofer profession.

History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Spy for hire.

Motivation: To end his boredom; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Galinndan Iranapha, Male Elf Barbarian 10
Medium (5'5") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 47 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Deception +7, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Giant, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1300 gp.


Social Check DCs


Pirithin Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Energy wise he seems alert and responsive.

History: Pirithin was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and retire the richest man in the west

Ideals: Entrepeneur, Athletic, Professionalism, Persistence. Flaws: Cynical. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Pirithin Tallfellow, Male Halfling Rogue 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Banded mail. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Travok Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears skinny pants and wears a violet and grey robe with the hood down. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Slave, Adventurer. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Travok Loderr, Male Dwarf Bard 12
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 84 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 200 pp. A life-sized copper and silver statuette of a cockatrice. (90 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (500 gp). Brass mug with jade inlays (400 gp). Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Berevan, Male Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Spy does. He has red hair. His eyes are hazel and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.

History: Sold as a small child to a brothel owner, Carrie was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Painter, but he was a colossal failure. He then took over the family business and is one of the better Spy for hire.

Motivation: Sabotage a competitor.

Flaws: Ugly, Disease, Impulsive. Bonds: Job, Mentor. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Carrie Berevan, Male Elf Warrior 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Bloodstone (50 gp).


Social Check DCs

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