Vonbin Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is a Chromatic Dragon in disguise. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He was granted martial powers by his dying brother.
Motivation: Revenge; and dwarven compassion
Ideals: Gifted. Flaws: Shy, Racist. Bonds: Adventurer, Family, Enemies. Occupation: Sculptor
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Elven, Abyssal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Halimath Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a violet coat over a grey low-cut shirt, and a small hat upon his head. He has moderate length black hair. He has blue eyes and a violet hat with a grey feather.
Personality: A skeptical and narcissistic man, Halimath's first love is himself. His second love is also himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Junk Dealer business at a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Halimath took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He has drifted from career to career and currently works as a Junk Dealer.
Motivation: His relatives are trying to arrange a marriage; and to be a courier again
Ideals: Impeccable. Bonds: Rich, Job, Nature, Family. Occupation: Junk Dealer
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Malachite (8 gp). Red spinel (160 gp). Malachite (8 gp).
Norman Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is cut jaggedly and amateurishly. His eyes are a pleasant hazel.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Athletic, Persistence. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Barber
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 700 gp. Deep blue spinel (1200 gp). Lapis lazuli (11 gp).
Paelias Watson, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is typically in his Banker uniform. His hair is short and white. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Paelias hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is able to make almost anything out of random pieces of junk.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 11th year, his parents were killed by a giants raid, leaving Paelias alone in the world. After a stint in an orphanage, he was adopted. He was granted arcane powers by his dying brother.
Motivation: Many giants want him driven away; and further expansion of business
Ideals: Artistic, Gifted. Bonds: Job, Military, Enemies. Occupation: Banker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 138 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 18 (+4) | 14 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Druidic
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1200 pp. Bloodstone (50 gp). Chrysoprase (50 gp). Red-brown spinel (50 gp).
Sindri Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a violet vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his violet boots flare out at the collars. His brown hair is braided into rings. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Sindri is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.
History: Born in the west to a Animal Trainer, Sindri learned a great deal about his mother's area of expertise. When Sindri reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Animal Trainer for hire.
Motivation: Retire the richest man in the west; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Persistence, Entrepeneur. Bonds: Job, Military. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. 1 Minor magic item.
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