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NPC Generator

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Advanced [show]


Abad Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He has silver hair. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Junk Dealer. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When he was but 4 years old his parents immigrated from the west. Like his father and his brother before him, after school he went straight into learning to become a Junk Dealer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Abad Loyalty, Male Tiefling Aristocrat 2
Medium (5'3") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)18 (+4) 8 (-1)13 (+1)
Skills Deception +3, Insight +1
Senses Passive Perception 9
Languages Common, Celestial, Gnome, Infernal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp. Pink pearl (80 gp). Deep green spinel (80 gp). Golden pearl (80 gp). 3 Alchemist’s fire.


Social Check DCs


Ulblyn Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His white hair is still thick. He is baby faced.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He believes the world needs to unite to get rid of brigands once and for all.

History: Born in the west his family was never financially stable. In his 15th year, his parents were killed by a brigands raid, leaving Ulblyn alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Poor, Immigrant. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Ulblyn Jamjar, Male Halfling Expert 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)19 (+4) 9 (-1)9 (-1)
Skills Deception +2, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Sylvan, Giant, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Gerard Colby, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a small hat to cover his moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, PTSD. Bonds: Religious, Adventurer. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Gerard Colby, Male Human Bard 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 13 (+1)17 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 150 gp. Jade (50 gp). 2 Tanglefoot bags.


Social Check DCs


Immeral Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. His auburn hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Gardener.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Job, Immigrant. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Immeral Qualanthri, Male Elf Druid 11
Medium (4'7") Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1300 gp. Rock crystal (50 gp). Coral (100 gp). Blue quartz (7 gp). Tiger eye turquoise (7 gp). Lapis lazuli (7 gp). Red-brown spinel (100 gp). Deep blue spinel (900 gp). Black star sapphire (1300 gp). Jet (100 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilthur is combative with any and all who dare try his patience in the slightest.

History: Gilthur hails from a village terrorized by gnolls. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Miller again; and money/treasure

Ideals: Justice. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gilthur Trollbleeder, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3

Possessions: 400 gp. 1 Masterwork Musical instrument.


Social Check DCs

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