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NPC Generator

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Advanced [show]


Windy Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. His white fur is drawn into a tight pony tail with a skull scrunchie. His hazel unseeing eyes seem to look past you.

Personality: He exudes charisma. He is a tour de force of persuasion. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Windy was raised in a hard working conservative environment. Through the years after Windy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Windy's mother didn't care for him much, and the feeling was mutual. He struck the Actor job and began his own company from there.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Attractive, Job. Occupation: Actor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Windy Grass, Male Tabaxi Expert 5
Medium (5'6") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Insight +5, Stealth +6
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Korfel Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his father.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: Retire the richest man in the east; and he is greedy

Ideals: Passionate, Entrepeneur, Artistic. Bonds: Attractive. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Korfel Meliamne, Male Elf Commoner 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Elegant Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man dresses in blue turtlenecks beneath a yellow coat with red slacks. He sports a flattop fur cut. His green eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Elegant studied abroad. A freak accident while working with his Miner mother left him crippled. He was granted arcane powers by his dying brother.

Motivation: He's attracted to the PC; and to get a good night's sleep

Ideals: Philantrophist, Gifted. Flaws: Shy, Disease. Bonds: Poor. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Elegant Wing, Male Tabaxi Monk 2
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp. Iolite (70 gp). Chrysoberyl (100 gp). Brown-green garnet (100 gp). 1 Silk rope.


Social Check DCs


Roger Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is typically in his Map Maker uniform. His brown hair, when down, is lengthy. His hazel eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Job. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Roger Berevan, Male Half-Elf Ranger 2
Medium (5'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)8 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp.


Social Check DCs


Fonkin Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His red hair is matted, messy, and big. His hazel unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Fonkin Albaratie, Male Gnome Commoner 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs

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