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NPC Generator

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Advanced [show]


Bilbron Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a blue tunic with grey highlights, and long tan pants that bunch up around his shoes. His auburn hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the north his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends

Ideals: Philantrophist, Gifted. Flaws: Insomniac, Greedy. Bonds: Adventurer, Poor. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Bilbron Dunben, Male Gnome Paladin 9
Small (3'4") Gnome, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 63 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Orc
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 150 pp. 1 Minor magic item.


Social Check DCs


Simon Asheton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and auburn. He has gleaming, smiling amber eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Simon grew up listening to his father's many stories. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Impulsive. Bonds: Adventurer, Family. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Simon Asheton, Male Human Expert 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Auran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 100 gp. Red-brown spinel (110 gp).


Social Check DCs


Don Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears white painted combat armor at almost all times. His black hair is drawn into a tight pony tail with a skull scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Stylist first and foremost. He believes firmly that knowledge should be universal. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Stylist. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: To be a Hunter again.

Ideals: Gifted. Bonds: Job, Rich, Immigrant. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Don Spalding, Male Human Warrior 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Geoffrey Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries hammers. His red hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The war was a terrible time for him, and Geoffrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Sold as a small child to a necromancer, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Insane, Depressed. Bonds: Military, Mentor. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Geoffrey Iranapha, Male Half-Elf Expert 13
Medium (5'11") Half-Elf, True Neutral (CR 13)
Armor Class 10
Hit Points 78 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)17 (+3) 12 (+1)15 (+2)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Undercommon, Auran
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +5

Possessions: 1000 gp. Large well-done wool tapestry (500 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûsh Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). He has a very tight haircut. He is baby faced.

Personality: He acts crazy and hedonistic. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Ruler, who enjoyed hunting, Dûsh was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Hedonist. Bonds: Poor, Job, Nature, Religious. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Dûsh Hackney, Male Half-Orc Aristocrat 4
Medium (6'1") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Violet garnet (800 gp). Smoky quartz (60 gp). Smoky quartz (60 gp).


Social Check DCs

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