Halimath Eathalena, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. He has shaved his head bald. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Halimath isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is obsessed with his god.
History: Gifted from a young age, Halimath studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted divine powers by his dying brother.
Motivation: His religion dominates his actions.
Ideals: Impeccable, Gifted. Bonds: Poor, Attractive, Religious, Nature. Occupation: Bather
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2000 sp.
Roge Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, he is an attractive figure. He likes to wear tan tank tops with brown pants. With a patchy silver beard and wild silver hair. His gray eyes are slightly larger than normal.
Personality: Roge wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered north to less war torn lands. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Immigrant, Rich. Occupation: Herbalist
Voice: Irish accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Raam Death, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears white trousers with black and pastel striped suspenders. He wears various colorful collared shirts. His hair is black, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He is calm most of the time but flees social interaction. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Weaver mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Flaws: Shy, Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Sardonyx (70 gp).
Thamuz Euphoria, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He wears a colorful flower in his silver hair. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Thamuz was born with his father's beautiful face. He was taken from his home at a very young age. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark
Ideals: Gifted. Bonds: Attractive, Slave, Adventurer, Religious. Occupation: Barber
Voice: Booming voice
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 100 gp. Zircon (20 gp). White pearl (130 gp). Amethyst (130 gp). Blue quartz (8 gp).
Thervan Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'9" and is well dressed, constantly wearing a pastel suit, tan shirt, and pastel tie. His silver hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Bonds: Attractive, Adventurer, Poor, Job. Occupation: Adventurer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
