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NPC Generator

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Advanced [show]


Simon Kendall, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears white cloth garments or leather armor, and is pretty ugly. His hair, while still mostly chestnut, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Opinionated, Justice. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Simon Kendall, Male Human Druid 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)12 (+1) 13 (+1)14 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs


Halander Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a blue deerstalker hat and blue clothes. He wears his white hair up. He has gleaming, smiling brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His job bores him to no end. He has decided to make it more interesting.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Seeks redemption; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting. Bonds: Adventurer, Criminal record, Military, Nature, Debt. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Halander Porridgepot, Male Halfling Barbarian 14
Small (2'11") Halfling, Lawful Evil (CR 14)
Armor Class 12
Hit Points 135 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Stealth +6, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 1000 gp. Bloodstone (40 gp). Star rose quartz (40 gp). Blue sapphire (1400 gp). 1 Medium magic item.


Social Check DCs


Purban Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a large white jacket. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He would rather hide behind his crafts than deal with other people.

History: He was raised in a island tribe. He dropped out of school before completing his studies. Now he works as a singing tutor during his time off.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Justice, Artistic, Logical. Flaws: Shy. Bonds: Slave, Nature. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Purban Hogcollar, Male Halfling Barbarian 16
Small (3'0") Halfling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 140 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills History +7, Perception +8
Senses Passive Perception 18
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 2000 gp. Tourmaline (150 gp). Aquamarine (300 gp). Eye agate (7 gp). White pearl (150 gp). Alexandrite (300 gp). Jasper (30 gp). Tourmaline (150 gp). Moss agate (7 gp). Onyx (30 gp). Star rose quartz (30 gp). Jasper (30 gp). Rock crystal (30 gp). White opal (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Morg Harlan, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He has a small bristly mustache and wavy black hair. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Morg was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister.

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Fearful. Bonds: Family. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Morg Harlan, Male Half-Orc Rogue 1
Medium (5'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)6 (-2) 13 (+1)12 (+1)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 80 gp. 1 Simple lock.


Social Check DCs


Zepar Light, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a worn and beaten armor. His black hair is unkempt and raggedy. His red eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a brothel owner, Zepar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Zepar Light, Male Tiefling Warlock 8
Medium (6'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)19 (+4) 12 (+1)18 (+4)
Skills Nature +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Aquan, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153222200000

Possessions: 1100 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Silver ewer (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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