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Advanced [show]


Pandjed Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His clothes are grease stained in places. His black crest is slicked back into a classic pompadour. He has a dull look in his red eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Around other people he will do his best to conceal his emotions and appear jolly.

History: Pandjed was born in the east. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants a kiss; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Pandjed Caavylteradyn, Male Dragonborn Adept 9
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)15 (+2) 17 (+3)12 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs


Boddynock Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He is generally well dressed albeit a few years behind the times. He has wavy golden hair. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the east to a Tanner, Boddynock learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Boddynock Tarkelby, Male Gnome Bard 14
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 15
Hit Points 83 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)17 (+3) 10 (+0)13 (+1)
Skills Arcana +8, Medicine +5
Senses Passive Perception 10
Languages Common, Gnome, Auran, Draconic, Terran
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333310

Possessions: 6000 gp. Fire opal pendant on a fine gold chain (1000 gp). Silver comb with moonstones (1000 gp). Golden circlet with four aquamarines (5000 gp). A delicate brass dragon egg (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Fire opal pendant on a fine gold chain (1000 gp). Gold music box (3000 gp). Brass mug with jade inlays (200 gp). Solid gold idol (300 gp). Jeweled gold crown (5000 gp). 1 Medium magic item.


Social Check DCs


Varis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his sister's freedom.

Motivation: He's looking for his big break; and find a way to reverse the transformation of his sister

Ideals: Optimist. Bonds: Adventurer, Immigrant, Family. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Varis Amakiir, Male Elf Rogue 13
Medium (5'1") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 33 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 16 (+3)16 (+3)
Skills Nature +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Druidic, Celestial
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Violet garnet (1200 gp). Rose (80 gp).


Social Check DCs


Naeris Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. His half smiles and green eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised by priests from a young age. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Bonds: Attractive, Job, Religious, Mentor. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Naeris Ofandrus, Male Elf Adept 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Mûzglob Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a white coat with grey slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant amber.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered singing. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Artistic. Flaws: Terse, Disease. Bonds: Religious. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Mûzglob Atherton, Male Half-Orc Fighter 1
Medium (5'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)7 (-2) 16 (+3)12 (+1)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs

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