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Advanced [show]


Rimple Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with black colored cloaks and clothing. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the south, but his parents moved at a very young age to the north. His first spouse was a Blacksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Persistence, Entrepeneur. Bonds: Attractive, Immigrant, Family. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Rimple Horcusporcus, Male Gnome Warrior 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +4, History +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Mormo Flight, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tan trousers with blue and yellow striped suspenders. He wears various colorful collared shirts. His dark red hair is still thick. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Mormo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mormo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mormo. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Flaws: Addict. Bonds: Criminal record, Slave. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Mormo Flight, Male Tiefling Sorcerer 4
Medium (6'1") Tiefling, True Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)18 (+4) 15 (+2)15 (+2)
Skills History +6, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Elven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 600 gp.


Social Check DCs


Andram Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. His brown hair has been sun bleached extensively. He is baby faced.

Personality: He is extraordinarily eccentric. He is harsh and unforgiving.

History: He was born to loving parents in a slum to the south. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and to clean up the streets

Flaws: Insane, Antagonistic. Bonds: Poor, Adventurer, Guardian. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Andram Kindness, Male Tiefling Cleric 9
Medium (5'0") Tiefling, True Neutral (CR 9)
Armor Class 10
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)13 (+1) 10 (+0)19 (+4)
Skills Athletics +7, Medicine +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hirrathak Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. He wears his scarlet crest down. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hirrathak took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion

Bonds: Attractive, Job, Family, Poor, Nature. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Hirrathak Kerrhylon, Male Dragonborn Warrior 11
Medium (6'4") Dragonborn, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 93 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 18 (+4)11 (+0)
Skills Animal Handling +8, Athletics +6
Senses Passive Perception 14
Languages Common, Gnoll, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6

Possessions: 900 gp. Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item.


Social Check DCs


Godfrey Digby, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white armored body suit, with a simple black line shooting up and back down. He has wavy red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: This man loves music and to teach people music more than just about anything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his music dream.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Godfrey Digby, Male Human Commoner 11
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 44 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 50 pp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). 1 Minor magic item.


Social Check DCs

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