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Advanced [show]


Arumawann Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He wears an entirely black suit with brown socks and a vest with buckled shoes. His black hair is kept up in a ponytail inside a Stetson hat. His violet eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his mother was called into army service. When Arumawann reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Military. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Arumawann Folkor, Male Gnome Wizard 7
Small (3'3") Gnome, Chaotic Good (CR 7)
Armor Class 10
Hit Points 34 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)12 (+1) 16 (+3)10 (+0)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 900 gp.


Social Check DCs


Galinndan Iathrana, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His blonde hair is slicked back into a classic pompadour. His blue eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Galinndan and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he is a bit of a kleptomaniac

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Criminal record. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Galinndan Iathrana, Male Elf Wizard 9
Medium (4'9") Elf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 48 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)18 (+4) 10 (+0)14 (+2)
Skills Arcana +7, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Celestial, Giant, Ignan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444321000

Possessions: 5000 sp. Sard (50 gp). Rose (50 gp). Sardonyx (50 gp). Peridot (50 gp). Black opal (1600 gp). Tourmaline (150 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his shortspear always slung over his shoulder. His black hair is still thick. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Koeth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Koeth took refuge in the large cave and found the beat up shortspear and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: To protect his home; and meet up once more with his childhood friend

Ideals: Fighting. Bonds: Nature, Poor, Adventurer, Guardian. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Koeth Ryoma, Male Half-Elf Druid 7
Medium (4'9") Half-Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Ahrim Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He carries with him a set of glaives on his belt, each one with a topaz on the hilt. He has dyed his greying silver hair a little too much giving a sharp silver color. His half smiles and black eyes are beguiling and draw you in.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Nature. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Ahrim Sarcasm, Male Tiefling Warlock 1
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 18 (+4)15 (+2)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Just what you see.


Social Check DCs


Nicholas Byron, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a white Stetson hat and white clothes. His silver hair is kept up in a ponytail inside a Stetson hat. This hazel eyed northerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of northern immigrants he idolized his father. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the north, certain he would find work there.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Performer

Voice: Thin and wheezing

Attributes [hide]

Nicholas Byron, Male Human Aristocrat 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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