Hamil Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he typically wears white cloth garments or leather armor. He wears his golden hair up in a very large beehive style do. His half smiles and brown eyes are beguiling and draw you in.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Actor in town.
History: He comes from a rich eastern family. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Actor.
Motivation: Wants to open a new tavern; and he desires power and/or immortality
Flaws: Disease. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Actor
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 96 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Orc, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: Jeweled gold crown (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Large well-done wool tapestry (400 gp). An abacus with copper, silver and gold markers (100 gp). A delicate silver chain set with a tourmaline (30 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Medium magic item. 1 Medium magic item.
Tricking Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His face is scarred and worn.
Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Cartwright father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Insane, Selfish, Disease. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 20 pp. Emerald (900 gp). Onyx (50 gp). Deep blue spinel (1300 gp). Freshwater pearl (8 gp). 1 Breastplate. 1 Breastplate.
Aelar Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries with him a set of hand crossbows on his belt, each one with a aquamarine on the hilt. His golden hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Fighting, Gifted. Bonds: Attractive, Guardian, Adventurer. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 47 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp. Smoky quartz (30 gp).
Seven Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a moderate pudge and is not very fit. His fur is red, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his father. His father took him hunting and taught him how to get in the mind of other creatures. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Fighting. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Tailor
Voice: Indian accent
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. 1 Minor magic item.
Hamil Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. His blue eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Hamil was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.
Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Bonds: Attractive, Enemies, Family, Nature. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
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