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NPC Generator

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Advanced [show]


Kelter Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. He has wavy chestnut hair. His amber eyes peer out from beneath his feathered black hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can't help but pocket interesting objects he comes across

History: Born in the west to a Tanner, Kelter learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to trick people and travel the world for free.

Motivation: He is content; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Mundane. Bonds: Immigrant, Criminal record, Job, Nature. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Kelter Goodearth, Male Halfling Druid 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)13 (+1) 17 (+3)12 (+1)
Skills Nature +3, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 300 sp.


Social Check DCs


Reynard Riley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His long chestnut hair reaches down to his waist. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Reynard was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Athletic, Justice. Flaws: Addict, Selfish. Bonds: Attractive. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Reynard Riley, Male Human Ranger 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 70 pp. Aquamarine (300 gp).


Social Check DCs


Duergath Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Scribe. He sports a long red beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Eccentric and domineering, Duergath will drive conversation. He is a ruthless business man, a trait he acquired from his mother.

History: Duergath was raised in a hard working conservative environment. Duergath was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Scribe. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Extrovert, Entrepeneur. Bonds: Job, Immigrant. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Duergath Brawnanvil, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 800 sp. Star rose quartz (70 gp). Zircon (70 gp).


Social Check DCs


Heskan Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. He has dyed his greying red crest a little too much giving a sharp red color. His eyes are likewise gold.

Personality: Aggressive, abrasive, and angry, Heskan embodies much of what other species detest in the Dragonborns. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Heskan has worked very hard to control his curse. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Antagonistic, Disease, Insomniac. Bonds: Criminal record. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Heskan Clethtinthiallor, Male Dragonborn Cleric 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 12 (+1)18 (+4)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp.


Social Check DCs


Darrow TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long chestnut beard, and similarly colored long hair. His gray eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Has a crush. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Darrow TellPenny, Male Halfling Adept 14
Small (2'10") Halfling, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 81 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)18 (+4) 16 (+3)10 (+0)
Skills Religion +9, Survival +8
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Druidic, Terran, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333210

Possessions: 2000 gp. Sard (30 gp). Zircon (30 gp). Tiger eye turquoise (5 gp). Jade (110 gp). Hematite (5 gp). Amethyst (110 gp). Red-brown spinel (110 gp). Deep blue spinel (1500 gp).


Social Check DCs

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