Vrondiss Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His rusty crest is heavily combed to the right. His eyes are likewise red.
Personality: He has always had a great fascination with Dragonborn culture. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Architect and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Family, Nature. Occupation: Architect
Voice: Mousy voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 9
Hit Points 45 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 |
Possessions: 240 pp.
Az-Rans Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Fighting. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Ruler
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 100 pp. 1 Minor magic item.
Golm Nash, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears many layers of old clothing at all times. He has a hunchback. He keeps his chestnut hair in a pixie cut. He wears large thick round spectacles.
Personality: Overbrimming with self-confidence, Golm isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. His job bores him to no end. He has decided to make it more interesting.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record, Military. Occupation: Junk Dealer
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 15)
Armor Class 11
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Orc, Undercommon, Ignan, Gnome
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 8000 gp. Golden yellow topaz (800 gp). Onyx (30 gp). Golden yellow topaz (800 gp). Star rose quartz (30 gp). Golden yellow topaz (800 gp).
Warryn Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is wearing a long, violet, dusty cloak, marred by teas. He has a long black beard with little hanging trinkets. His violet unseeing eyes seem to look past you.
Personality: Warryn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered
History: The child of northern immigrants he idolized his mother. Like his mother and his brother before him, after school he went straight into learning to become a Healer. He left for the north, certain he would find work there.
Motivation: Expand his business.
Ideals: Extrovert, Logical. Flaws: Ugly, Disease. Bonds: Immigrant, Job. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Gennal Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Miller uniform. His hair is brown, silky, and of moderate length. His fierce green eyes like to dwell on things.
Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Marshal, but he was a colossal failure. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Further expansion of business; and to find somewhere to settle down
Flaws: Shy, Mundane. Bonds: Job, Attractive, Rich. Occupation: Miller
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 10)
Armor Class 12
Hit Points 63 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 70 pp. Finely wrought small gold bracelet (40 gp). Silver comb with moonstones (400 gp). Sapphire pendant on gold chain (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Brass mug with jade inlays (600 gp).
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