Aura On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man has a large grey mantle and cape that has been intricately interwoven into his yellow robe. He is muscular with a powerful set of arms. His brown fur is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. Aura is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Entrepeneur. Flaws: Racist. Bonds: Family, Enemies. Occupation: Bricklayer
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: 150 gp.
Ivellios Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers red and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. His silver hair is lengthy. He is baby faced.
Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of a Barrister, who enjoyed hunting, Ivellios was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He has worked as a Sage like his mother before him.
Motivation: Wants to open a new tavern; and to be a barrister again
Flaws: Ugly, Disease. Bonds: Job, Rich, Nature. Occupation: Sage
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 10000 cp. 1 Darkwood Buckler. 1 Darkwood Shield.
Einkil Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many black ritualistic tattoos. He is dressed in an above average manner. His silver hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Slave Trader in town.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult.
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Job, Rich. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 900 sp.
Tarhun Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears bulky violet painted plate armor. His crest is blue and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his father.
History: Gifted from a young age, Tarhun studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 15 years.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 41 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Infernal, Halfling
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
Possessions: 6000 gp. Eyepatch with mock eye of sapphire and moonstone (1700 gp). Fire opal pendant on a fine gold chain (1700 gp). Old masterpiece painting (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold and topaz bottle stopper cork (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Finely wrought small gold bracelet (10 gp). 1 Medium magic item.
Stannor Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, grey cloak. His blonde hair is cut short with large spiked bangs in the front. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.
History: He was born to a criminal king-pin and mafia family He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his music dream.
Motivation: To get a good night's sleep; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Insomniac. Bonds: Religious, Military, Criminal record. Occupation: Tanner
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp.
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