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Advanced [show]


River Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a robe, a symbol of the four houses of cards around his neck, and a shortspear on his belt. His fur is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small desert village. After coming to the age of reason, River took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Masseuse

Voice: Sleepy voice

Attributes [hide]

River Mirror, Male Tabaxi Wizard 4
Medium (5'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dreali Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Assassin does. His red hair is long and unkept. He has gleaming, smiling violet eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small forest village. Dreali liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Shepherd again; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Dreali Remein, Male Half-Elf Warrior 1
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Euron Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His broad hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are silver.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of northern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Immigrant, Rich, Adventurer. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Euron Grief, Male Tiefling Druid 18
Medium (5'7") Tiefling, Neutral Good (CR 18)
Armor Class 12
Hit Points 102 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 15 (+2)16 (+3)
Skills Investigation +8, Persuasion +9
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 12000 gp. Gold cup set with emeralds (6000 gp). Carved bone or ivory statuette (30 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Jeweled anklet (2000 gp). Black velvet mask with numerous citrines (50 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (500 gp). Jeweled anklet (2000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Thomas Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy red suit. He has a white handlebar mustache and slicked back white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic, Selfish. Bonds: Attractive, Adventurer, Job. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thomas Kenley, Male Human Aristocrat 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Lapis lazuli (6 gp). Alexandrite (300 gp). Carnelian (20 gp). Deep blue spinel (300 gp).


Social Check DCs


Modean Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of his god on his torso. He has black hair. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful wizard made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, PTSD. Bonds: Mentor. Occupation: Crown-heir

Voice: Relaxed voice

Attributes [hide]

Modean Panic, Male Tiefling Commoner 5
Medium (6'2") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Deception +4, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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