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NPC Generator

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Advanced [show]


Mamnen Harm, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His purple hair is thinning but still full. His eyes are red and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Mamnen was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Disciplined, Artistic, Logical. Bonds: Adventurer, Poor. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Mamnen Harm, Male Tiefling Ranger 5
Medium (6'8") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills Investigation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Golden yellow topaz (1600 gp).


Social Check DCs


Rimple Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. He carries with him a set of maces, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His auburn hair is thinning but still full. His hazel eyes dart from person to person.

Personality: He has always had a great fascination with Gnomish culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Rimple was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Rimple took refuge in the old dungeon and found the beat up mace and armor he uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimple fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Racist. Bonds: Religious, Family, Nature. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Rimple Rofferton, Male Gnome Paladin 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp.


Social Check DCs


Gorfel Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan coat over a blue low-cut shirt, and a feathered hat upon his head. With a patchy auburn beard and wild auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the north. His childhood dream was to be a Butcher, but he was a colossal failure. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Secretive, Fearful. Bonds: Attractive, Poor, Job. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Gorfel Clinton, Male Half-Orc Warlock 4
Medium (5'3") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills History +2, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1 Minor magic item.


Social Check DCs


Aura Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. He has done his best to style his red fur to look like a famous performer. His yellow eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Aura will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 15th year, his parents were killed by a giants raid, leaving Aura alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and he wants revenge against giants

Ideals: Extrovert, Artistic. Bonds: Attractive, Poor, Enemies. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Aura Shoe, Male Tabaxi Sorcerer 10
Medium (6'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 31 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)17 (+3) 12 (+1)17 (+3)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 11
Languages Common, Draconic, Auran, Terran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566665300

Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargas Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This western man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. He keeps his blonde hair in a pixie cut. His fierce blue eyes like to dwell on things.

Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Fargas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and to end his boredom

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Poor, Immigrant. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Fargas Copperkettle, Male Halfling Barbarian 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 59 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)18 (+4) 10 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Celestial, Druidic, Aquan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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