Aust Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is typically in his Bounty Hunter uniform. His chestnut hair is slicked back into a classic pompadour. His blue eyes dart from person to person to random spaces in the air.
Personality: Aust hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Bounty Hunter job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and to be a masseuse again
Ideals: Artistic. Bonds: Job, Attractive, Immigrant, Nature. Occupation: Bounty Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Solid gold idol (400 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Simple lock. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.
Radomir Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is blonde and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Radomir was born with his mother's beautiful face. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in glaive use. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Radomir was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Family, Enemies. Occupation: Glassblower
Voice: Posh accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 48 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 6000 cp. Banded agate (9 gp). 1 Minor magic item.
Raymond Stansfield, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a grey collared shirt and violet pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His blonde hair, when down, is lengthy. His eyes are likewise amber.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born at the edge of vast desert. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc
Flaws: Sensitive, Antagonistic, Racist. Bonds: Attractive, Nature. Occupation: Sellsword
Voice: Slurs words
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1600 sp. 1 Backpack.
Peren Horineth, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His white hair is smooth and relatively long. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Sold as a small child to a necromancer, Peren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Peren was born on a far southern island where he grew up under the tutelage of his father, an expert Sellsword. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Disciplined, Justice. Flaws: Depressed. Bonds: Immigrant, Mentor. Occupation: Sellsword
Voice: Timid voice
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3 Smokesticks. 1 Everburning torch. 3 Antitoxin.
Nalral Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. He keeps his white hair in a flapper bob. He has a dull look in his hazel eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with his god.
History: Nalral lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter
Flaws: Shy, Antagonistic. Bonds: Attractive, Religious, Family. Occupation: Servant
Voice: Dark and ominous
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
