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NPC Generator

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Advanced [show]


Fallond Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. His brown eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.

History: A powerful wizard made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire.

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Has a crush, Mentor. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Fallond Fallack, Male Dwarf Warlock 10
Medium (4'1") Dwarf, Neutral Good (CR 10)
Armor Class 10
Hit Points 85 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Intimidation +4, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: 110 pp. Moss agate (9 gp). Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, pastel shirt, and green tie. He is bristling with hidden weapons, mostly morningstars and longswords. His golden hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and nothing but the best is good enough for him

Ideals: Impeccable, Opinionated. Flaws: Insane, Mundane. Bonds: Criminal record. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

John Meliamne, Male Half-Elf Commoner 3
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)17 (+3) 13 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Igden Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing red shirts, loose pants, and blazers most of the time. His tied-back hair is black. He has a dull look in his blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable; and to share knowledge with the world

Flaws: Disease, Lazy. Bonds: Attractive, Poor, Nature. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Igden Wildwander, Male Gnome Barbarian 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Arannis Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Stableman does. His brown hair is heavily combed to the right. His eyes, though not visible through his cowl, are blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He became a Stableman soon after.

Motivation: He wants revenge against giants; and expand his business

Flaws: Shy, Racist. Bonds: Job, Mentor, Enemies. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Arannis Iathrana, Male Half-Elf Cleric 3
Medium (5'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Windy Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black small hat and black clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his lavender fur in a pixie cut. His green eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his mother was called into army service. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Justice. Bonds: Attractive, Military, Immigrant. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Windy Timber, Male Tabaxi Aristocrat 7
Medium (6'1") Tabaxi, Lawful Good (CR 7)
Armor Class 15
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Religion +3, Sleight of Hand +8
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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