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Advanced [show]


Zook Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a white poncho over his likewise colored trousers and shirt. His blonde hair is lengthy. His eyes are a pleasant brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Zook was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he feels kind of lost in life

Ideals: Extrovert. Flaws: Depressed. Bonds: Poor, In love. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Zook Rofferton, Male Gnome Monk 14
Small (3'4") Gnome, Lawful Evil (CR 14)
Armor Class 10
Hit Points 87 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Insight +7, Religion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1

Possessions: 2000 gp. Jeweled gold crown (8000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports white clothing, slightly heavier than average wear. His brown hair is long and unkept. He has amber eyes.

Personality: Confrontational and typically high on some drug or another. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a wizard, Zaffrab was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is terrified, and will act out of fear; and wishes to resurrect an old love

Flaws: Ugly, Addict, Secretive, Fearful. Bonds: Mentor. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Zaffrab Pingun, Male Gnome Monk 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Athletics +0, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Beiro Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has red hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Beiro was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Adventurer like his mother before him.

Motivation: He desires power and/or immortality; and an old rival family wants him found

Ideals: Entrepeneur. Bonds: Job, Family, Nature, Adventurer. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Beiro Hildenman, Male Half-Elf Adept 1
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp. 1 Chain shirt.


Social Check DCs


Lone Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'10" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is red and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Lone was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Attractive. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Lone Wind, Male Tabaxi Aristocrat 2
Medium (6'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. Jet (80 gp). Rhodochrosite (10 gp). Carnelian (80 gp). 1 Chain shirt.


Social Check DCs


Gerbo Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a forest tribe. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear.

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Gerbo Humplebumple, Male Gnome Barbarian 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 43 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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