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NPC Generator

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Advanced [show]


Hamil Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his right hand. His long white hair is drawn into a two foot long braid. This hazel eyed northerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He enjoys reading and quiet.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Hamil never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Disciplined, Logical. Flaws: Mundane. Bonds: Attractive, In love, Rich. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Hamil Hilltopple, Male Halfling Wizard 4
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 12000 sp. Rose (70 gp). Smoky quartz (70 gp). Tourmaline (60 gp). Moonstone (70 gp). 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Left-Handed On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple brown robe with grey stripes complete with hood. He wears his orange fur down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Left-Handed was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Left-Handed abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many giants want him driven away; and he's looking for his big break

Ideals: Athletic, Optimist. Bonds: Enemies, Poor, Adventurer. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Left-Handed On the Water, Male Tabaxi Bard 12
Medium (6'9") Tabaxi, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 58 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 9 (-1)18 (+4)
Skills Persuasion +8, Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 400 pp. Jeweled electrum ring (6000 gp).


Social Check DCs


Emerald Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. His lavender fur is still thick. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: To reunite with his absent mother.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Emerald Shoe, Male Tabaxi Ranger 7
Medium (5'2") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 20 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 16 (+3)14 (+2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. Alexandrite (700 gp). 1 Minor magic item.


Social Check DCs


Azzakh Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has green crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Beggar profession.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Azzakh Grrrmmballhyst, Male Dragonborn Aristocrat 7
Medium (6'6") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Tanner does. He has a chestnut handlebar mustache and slicked back chestnut hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Tanner business at a young age. There was a wharf not far from home where he often wandered off to fish. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Entrepeneur. Bonds: Job, Guardian, Nature, Slave. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Beloril Bofdann, Male Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 17 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 250 gp.


Social Check DCs

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