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Advanced [show]


Seebo Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His red hair is greasy and uncared for. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. Seebo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his father was called into army service. Cursed with vampirism at a very young age, Seebo has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Addict, Disease, Hedonist. Bonds: Military. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Seebo Leffery, Male Gnome Bard 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Religion +2, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 240 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Mozfel Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has golden hair. He has a dull look in his brown eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He got into the Bowyer business at a young age. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of specialists.

Motivation: He'd like to take his coworkers down a peg; and to settle down with his crush

Flaws: Secretive. Bonds: Job, Criminal record, Poor, Has a crush. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Mozfel Stansfield, Male Half-Orc Sorcerer 7
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 200 gp. Coral (70 gp). Peridot (20 gp). Deep blue spinel (1300 gp).


Social Check DCs


Riardon Rothenel, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. He sports a long blonde beard, and similarly colored long hair. His hazel unseeing eyes seem to look past you.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He now owns his own business.

Motivation: Expand his business; and further expansion of business

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

Riardon Rothenel, Male Elf Commoner 9
Medium (5'4") Elf, Neutral Good (CR 9)
Armor Class 13
Hit Points 13 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp. Malachite (6 gp). Chalcedony (40 gp). Silver pearl (40 gp). Eye agate (6 gp). 1 Minor magic item.


Social Check DCs


Art Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His cinnamon fur is still thick. His copper eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Art is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He's since become an addict/alcoholic.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Shy, Addict. Bonds: Rich, Immigrant, Family. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Art Of Winter, Male Tabaxi Aristocrat 11
Medium (5'8") Tabaxi, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 95 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)12 (+1) 17 (+3)15 (+2)
Skills Athletics +5, Stealth +8
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +8

Possessions: 270 pp.


Social Check DCs


Eberk Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear blue tank tops with white pants. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Eberk Durthane, Male Dwarf Commoner 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 53 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Red-brown spinel (50 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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