Bundrigo Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and black handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. His blonde hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Slave Trader born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gifted student he started as a Brewer, but he got bored and became a Slave Trader. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Fearful. Bonds: Job, Has a crush, Military. Occupation: Slave Trader
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 14 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 300 gp.
Cockaby Murnig, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a small bristly mustache and wavy brown hair. His gray eyes peer out from beneath his broad white hat.
Personality: A skeptical and narcissistic man, Cockaby's first love is himself. His second love is also himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the east to a Barrister, Cockaby learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He tends to his Barrister job now, and dutifully fulfills any obligations he has.
Motivation: He wants revenge against orcs; and he is content
Ideals: Impeccable. Flaws: Mundane. Bonds: Enemies, Job. Occupation: Barrister
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 55 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 19 (+4) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 30000 cp. 1 Minor magic item.
Gildmak Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape, marred by beers. His red hair and beard is wavy and long. He has a dull look in his hazel eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.
History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Nature. Occupation: Spy
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 43 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 600 gp.
Alex Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. He sports a long black beard, and similarly colored long hair. He is baby faced.
Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.
History: Alex was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has been saving his money to try and buy his sister's freedom.
Motivation: He is greedy; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Gifted. Flaws: Addict. Bonds: Family, Adventurer, Rich. Occupation: Bellfounder
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Infernal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.
Andram Fate, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears blue painted combat armor at almost all times. He sports a flattop hair cut. His eyes are a pleasant white.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a great chef.
History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Andram was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Cynical. Bonds: Rich, Military. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 5000 cp.
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