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Advanced [show]


Beloril Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Beloril's first love is himself. His second love is also himself. He is a very good compulsive liar and kleptomaniac.

History: He is the product a well kept family trust fund and as such has never really known need. His mother took him hunting and taught him how to get in the mind of other creatures. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Money/treasure; and he has decided he is irredeemable

Ideals: Impeccable. Bonds: Attractive, Criminal record, Rich, Nature. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Beloril Goldfinder, Male Dwarf Expert 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 15 (+2)12 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. Amber (40 gp).


Social Check DCs


Norman Barclay, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Herbalist uniform. His white hair is cut short with large spiked bangs in the front. He has a dull look in his brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in the north his family was never financially stable. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Norman began to lead the lost caravan. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the north.

Ideals: Philantrophist, Entrepeneur. Bonds: Job, Enemies, Poor. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Barclay, Male Human Druid 11
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 9
Hit Points 103 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)18 (+4) 18 (+4)10 (+0)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Orc, Dwarven, Undercommon, Aquan
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654432100

Possessions: 80 pp. Deep blue spinel (200 gp). Emerald (700 gp). Violet garnet (200 gp). Fiery yellow corundum (700 gp). Violet garnet (200 gp). Black star sapphire (700 gp). Coral (110 gp). Star rose quartz (60 gp). Aquamarine (200 gp). Moss agate (15 gp).


Social Check DCs


Rhogar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely tan suit with red socks and a vest with buckled shoes. His crest is greying and his face has many wrinkles. His fierce red eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Rhogar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Flaws: Shy, Ugly. Bonds: Adventurer, Poor. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Rhogar Turnuroth, Male Dragonborn Druid 3
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Eberk Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear black tank tops with brown pants. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the north; and he is content

Ideals: Entrepeneur. Flaws: Addict, Ugly. Bonds: Poor, Nature. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Eberk Loderr, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 150 gp.


Social Check DCs


Elaim Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy white pantaloons and a grey scarf. He wears his blonde hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Artistic. Bonds: Nature, Immigrant, Attractive. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Elaim Hammerstone, Male Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 240 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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