Fargas Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His hair is black, silky, and of moderate length. His eyes are likewise amber. His teeth are white and perfect.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.
History: Fargas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Fargas took refuge in the old dungeon and found the beat up sword and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Poor, Nature. Occupation: Hunter
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: 4'9" and lanky with angular features, he is an attractive figure. He tends to wear a large white jacket. His hair is short and black. His face is covered beneath a completely black helmet.
Personality: He is irascible and easily irritated. He is obsessed with his god.
History: Born in the north to a Tailor, Uthemar learned a great deal about his father's area of expertise. Uthemar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Attractive, Religious, Job, Adventurer. Occupation: Tailor
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3100 sp. Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Fallond Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. He wears a small hat to hide his balding. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and sabotage a competitor
Ideals: Optimist. Flaws: Addict. Bonds: Slave, Guardian, Job. Occupation: Blacksmith
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 800 sp. Red spinel (80 gp).
Hunter Chatham, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his hand crossbow ready. With bright blonde hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Terse. Bonds: Adventurer, Religious, Job. Occupation: Mason
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 140 gp.
Vrondiss Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a robe, a symbol of the sun god around his neck, and a shortspear on his belt. His black crest is heavily combed to the left. He has gleaming, smiling red eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Job, Religious. Occupation: Banker
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 11000 sp. Black pearl (200 gp). White pearl (90 gp). Blue sapphire (500 gp). Moss agate (4 gp). 1 Minor magic item.
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