Heward Clifton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Guard uniform, and he perpetually has his spear ready. His hair is cut close to his head. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In the meantime he has taken over work as a Guard and occasionally as a mercenary.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Guard
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 8)
Armor Class 12
Hit Points 68 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4
Possessions: 30 pp. White pearl (150 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item.
Torz Bristol, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a black coat. His skin is also unnaturally pale. He has wavy auburn hair. He has a dull look in his brown eyes.
Personality: He has always had a great fascination with Half-Orc culture. He is a logical person and will generally grow upset if things defy logic and science.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted divine powers by his dying brother.
Motivation: Half-Orc compassion; and to share knowledge with the world
Ideals: Logical, Gifted, Fighting. Flaws: Ugly, Racist. Occupation: Butcher
Voice: Irish accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
Possessions: 10 pp. Golden yellow topaz (1100 gp). Red spinel (60 gp). Malachite (12 gp).
Three Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. He has styled his black fur well, parting it to the right. His eyes are amber and catlike.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Three never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: To protect his home; and further expansion of business
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, In love, Guardian. Occupation: Bellfounder
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 41 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 170 pp. Deep green spinel (50 gp). Black pearl (1500 gp). Tourmaline (50 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ishmoz Winchester, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear flannel. His hair is long and silver with streaks of chestnut, and is pulled back with small pastel clips. His beard is chestnut, braided, and well cared for. His amber eyes have a joyful gleam in them most of the time.
Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.
History: From birth he was tutored by a cruel and relentless mentor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Some 8 years later his spouse died after the birth of his son. Heartbroken, Ishmoz never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Flaws: Fearful. Bonds: Religious, Mentor, In love, Family. Occupation: Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Red garnet (160 gp). Alexandrite (300 gp). Aquamarine (300 gp). Star ruby (500 gp).
Senteq Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'2". He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His blonde hair is smooth and relatively long. His eyes are a pleasant blue.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Joker, Fighting. Bonds: Rich, Criminal record, Mentor. Occupation: Jeweler
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 47 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 20 (+5) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 23000 sp. Smoky quartz (80 gp). Silver pearl (120 gp). Iolite (80 gp). Smoky quartz (80 gp).
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