Warryn Turen, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized blue coat. He keeps his long silver hair kept up in a rat tail. His eyes are gray and catlike.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.
History: Gifted from a young age, Warryn studied abroad. When Warryn reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He wants revenge against drow; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac. Bonds: Military, Enemies. Occupation: Dilettante
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Moonstone (70 gp). Hematite (4 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Roge Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a white tunic with blue highlights, and long yellow pants that bunch up around his shoes. He has dyed his greying golden hair a little too much giving a sharp golden color. His amber eyes dart from person to person.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invites people to come help in his community garden.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and he has money and likes to spend it
Ideals: Athletic, Impeccable, Philantrophist. Bonds: Mentor, Family, Rich. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 14)
Armor Class 13
Hit Points 129 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Abyssal, Infernal
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 5000 gp. Blue quartz (10 gp). Deep blue spinel (1000 gp).
Torz Clayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered shield and tarnished trident as well. He wears a colorful flower in his brown hair. His eyes, though not visible through his cowl, are amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Persistence. Flaws: PTSD. Bonds: Attractive, Rich, Religious. Occupation: Doctor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 320 gp. Jasper (30 gp). Tourmaline (140 gp). Hematite (12 gp).
Dean Brady, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He has worked as a Architect like his mother before him.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Ideals: Justice, Philantrophist. Flaws: Disease. Bonds: Rich, Job. Occupation: Architect
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: Malachite (9 gp). Aquamarine (600 gp). 1 Minor magic item.
Randal Hackney, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His silver hair is greasy and uncared for. His green eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily eccentric. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Since then, he has sought to make the best of life.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: In love, Immigrant. Occupation: Banker
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 70 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 70000 cp. An abacus with copper, silver and gold markers (80 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Jeweled electrum ring (4000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
