Reirak Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy green suit. He has a moderate pudge and is not very fit. His brown hair is slicked back into a classic pompadour. He has a dull look in his violet eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses divination through singing.
History: He was raised in a desert tribe. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Navigator
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp. Coral (160 gp).
Azgrom Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'9" and muscular, this eastern man typically wears a sleeveless long coat of deep tan leather and dull yellow iron scale mail. He has a small bristly mustache and wavy silver hair. He wears a mask on his face.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born in the east. Cursed with a spirit at a very young age, Azgrom has worked very hard to control his curse. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.
Motivation: Many illithids want him driven away; and wants to work out more often
Ideals: Athletic. Flaws: Disease. Bonds: Enemies, Immigrant. Occupation: Doctor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 14 (+2) | 6 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 1d10+5, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. Star rose quartz (50 gp). Fiery yellow corundum (800 gp). 1 Minor magic item.
Anselm Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A 6'2" northern man, he wears a well pressed and immaculate suit (or dress). His hair is brown and curly. His gray eyes peer out from beneath his small violet hat.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Anselm hails from a village terrorized by brigands. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Anselm never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Expand his business; and revenge
Ideals: Joker, Impeccable. Bonds: Enemies, In love, Job. Occupation: Servant
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 600 sp.
Seebo Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His red hair is lengthy and is close to two feet long. This green eyed northerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seebo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss
Ideals: Athletic, Gifted, Fighting. Bonds: Attractive, Has a crush, Poor. Occupation: Actor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dûsh Middleton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is typically in his Laborer uniform. His golden hair is drawn into a tight pony tail with a skull scrunchie. His eyes are amber and catlike.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Dûsh has worked very hard to control his curse. He tends to his Laborer job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Joker. Flaws: Shy, Antagonistic, Disease. Bonds: Job. Occupation: Laborer
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 14
Hit Points 63 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 14 (+2) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
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