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NPC Generator

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Advanced [show]


Frouse Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is physically well-built. His chestnut hair is knotted and matted. His eyes are likewise blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Frouse took refuge in the ruined castle and found the beat up mace and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Frouse Gimlen, Male Gnome Expert 3
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)18 (+4) 9 (-1)14 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Undercommon, Abyssal, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bagabug Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is silver, silky, and of moderate length. His brown eyes peer out from beneath his feathered brown hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his sister; and wants to work out more often

Ideals: Athletic, Philantrophist. Bonds: Attractive, Military, Family. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bagabug Elton, Male Half-Orc Expert 9
Medium (5'9") Half-Orc, Neutral Evil (CR 9)
Armor Class 13
Hit Points 71 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Investigation +3, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 6000 sp. Rose (40 gp). Sard (40 gp).


Social Check DCs


Nalral Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man wears just a grey suit. His hair is short and red. He has gray eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He can't help but pocket interesting objects he comes across

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.

Motivation: He is unsatisfied with his job; and to be a unemployed again

Ideals: Disciplined. Flaws: Mundane. Bonds: Criminal record, Family, Job. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nalral Hammerstone, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)18 (+4) 14 (+2)11 (+0)
Skills Athletics +4, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Goblin, Ignan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 1 Half-Plate.


Social Check DCs


Trey Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this eastern man wears a grey costume with the symbols of the four houses of cards on his torso. His hair is greying and his face has many wrinkles. His gray eyes peer out from beneath his small grey hat.

Personality: Trey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Impeccable, Gifted. Bonds: Rich, Enemies. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Trey Feeny, Male Half-Elf Warrior 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Coral (40 gp).


Social Check DCs


Dalgal Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He dresses like a well dressed Spy does. He has a hunchback. His golden hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: Born to a Carter, his mother struggled to pay the bills. Dalgal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Poor. Occupation: Spy

Voice: French accent

Attributes [hide]

Dalgal Deepdelver, Male Dwarf Ranger 4
Medium (4'0") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)9 (-1) 10 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. Solid gold idol (1100 gp).


Social Check DCs

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