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NPC Generator

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Advanced [show]


Crampernap Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy red hair. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Flaws: Insane, Shy. Bonds: Attractive, Poor. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Crampernap Scheppen, Male Gnome Monk 14
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 117 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 14 (+2)16 (+3)
Skills Athletics +6, Intimidation +8
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +8

Possessions: 1000 gp. Golden yellow topaz (900 gp). Eye agate (7 gp). Bloodstone (80 gp). Deep blue spinel (900 gp). Red-brown spinel (160 gp). Red spinel (160 gp). Black pearl (900 gp). Malachite (7 gp). Bloodstone (80 gp). Chalcedony (80 gp). Clear bright green emerald (3000 gp). Fiery yellow corundum (800 gp). Onyx (80 gp). Rhodochrosite (7 gp). 1 Medium magic item.


Social Check DCs


Mozikth Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His gold crest is long and unkept. This red eyed westerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Mozikth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozikth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Logical. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Mason

Voice: Aggressive tone

Attributes [hide]

Mozikth Pfaphnyrennish, Male Dragonborn Bard 9
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)11 (+0) 17 (+3)19 (+4)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1500 gp. A pair of silk slippers encrusted with tiny pearls. (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûmhom Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has the majority of his body covered in plate. He wears his hair in dreadlocks. He has several tiny aquamarine earrings on each ear.

Personality: Overbrimming with self-confidence, Tûmhom isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Tûmhom grew up listening to his father's many stories. Tûmhom abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Tûmhom Shirley, Male Half-Orc Expert 7
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 17 (+3)8 (-1)
Skills Medicine +6, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Hadleigh, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light red in addition to tight pants. He has styled his brown hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.

History: Born in the south to a Mercenary, Bertram learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Ugly, Shy, Fearful. Bonds: Poor, Job. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Bertram Hadleigh, Male Human Bard 6
Medium (5'2") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 500 gp.


Social Check DCs


Ildrex Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a slight overbite and is overall scrawny. He has styled his brass crest well, parting it to the right. His thin eyebrows rest above his beady red eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. The war was a terrible time for him, and Ildrex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Ildrex reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Butcher like his father before him.

Motivation: Wants to open a new tavern; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Ildrex Mohradyllion, Male Dragonborn Ranger 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Sard (20 gp). Aquamarine (1000 gp). Black pearl (1000 gp). Alexandrite (1000 gp). Freshwater pearl (8 gp). Red spinel (80 gp).


Social Check DCs

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